Can you please fix the pot detection because a lot of the time my potions get thrown the completely different direction or they just don't land due to the server lagging it's frustrating to play. Also hit detection feels trash might be because of host.
True but it feels less responsive now then any update practice has had. (Not including Practice 2.0 first launch because that got fixed eventually)
What do you mean by "hit detection". If you send an attack packet and your crosshair is within the hitbox, the hit registers. I don't see how it can be "improved", it's literally that simple.
He means when you hit a player, particles are generated but the player doesn't get any damage. Happens a lot.