Hi there! So I have decided to write a post about what I think should be changed/applied to the new map of HCF (when it happens). 1.) Deathban / DTR regen : - To start this of my opinion is that the deathban is too long for normal members (those without ranks) which is atm. 1hr. and the regeneration time of their faction in case they die alone is 45min. Because most of the member rank players got no /lives available they come back on the server after the one hour deathban is over, so when they come back online, their factions DTR is regened, meaning they cant get raided anymore. And this makes some factions unraidable, mostly those consisting of only one player. The best solution to get rid of this DTR/Deathban problem would be to either make the DTR regen longer than 1hr at least 1.5 hrs - 2 hrs or reduce the deathban time for players. I think its also weird that if you kill a player you get all of their money, I think that it is too much and that it should be like 10%-25% of their /bal but no more. 2.) Faction claim/players : - As many of you know a huge problem is the claim situation on HCF. People come online at SOTW, run to the first claims available around spawn and claim them for their factions and then they normally never come back online and the claims are unused. Therefore other players who come online later after SOTW have no chance to get good claims because the other factions (players), which many times consist of just one player (many times get banned) take all the good claims. This is one of the reasons why people dont want to play HCF here, because they cant get good claims and get bored, just go on to HCF now and check the claim around spawn, what you will find is empty plots maybe half done and nobody uses them because the factions claimed the land and never come back online.... The best solution I can think of is to make factions auto disband if players are inactive for like 2-3 weeks. So to make it easier to understand: if there are 3 ppl in the faction, 1 leader, and two members, and the leader is inactive for more than 2 weeks( hasnt been online) the leader would be auto kicked by the server from his faction, and the leadership would be automatically given to one of the two members. And if the two other players would also be inactive they would also be kicked ( one after the other depending on the time of being inactive) and when the last players is kicked out of the faction for being inactive the faction would be self disbanded by the server thus making their plot/claim available for other factions to claim. By applying this the claims around the spawn would be more played and populated with players who are active, and I would bet my money that there would be much more players on HCF daily. Oh and it would be nice if a faction could claim more land than just one claim, like it used to be in some previous maps. These two are the ideas I would like to be made true on the next HCF map. I believe by applying these two ideas the population of players on HCF would be much more higher than it is at the moment! I hope you guys agree with some of my ideas and If you do please leave a comment. P.S. I have seen the auto kick system on other server but on normal Factions not HCF, so idk if they cant be realised, but its just what I hope can be added. Yours, Ponosni.