HCF Suggestions & Changes

Discussion in 'HCFactions' started by Christoss, Jun 12, 2019.

?

Answer Seriously

Poll closed Oct 7, 2020.
  1. Squads/Powers (8-10 Man Factions)

    7 vote(s)
    50.0%
  2. OverUsed Trios-Mini (3-4-5 Man Factions)

    7 vote(s)
    50.0%
Multiple votes are allowed.
  1. Christoss

    Christoss New Member

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    Yo It's Remqke, I've some suggestions for yall so I want you guys to tell me your opinion.

    Suggestion #1:
    First of all, since map 5 (4 man 0 ally ), map 6 (5 man 0 ally ) map 7 (3 man 1 ally), speed map 1 (5 man 0 ally), until speed map 2 (5 man 0 ally) there is almost the same size ammount for every faction per map. People got really bored of it. Mini-Trios-Duos Maps are pretty boring in this season, which means that people will actually quit fast the map if they don't do well on SOTW. So basically my idea is to make Squads (8 man 0 ally) or Powers (10 man 0 ally) which means that people will have the chance to work TOGETHER AS A HUGE TEAM whatever it happens. Furthermore there will be more TeamFights and active koths, since yall know that there are only 1-2 and max 3 Factions who might try every day to cap a koth easily because the map is dying. Also on the SOTW the ammounts of players will be crazy, since they're gonna recruit hella lot members for their teams.

    Suggestion #2:
    Well, most of the people who are quitting the map too early is because of trappers. The 75% of the playerbase are trapping because they don't have a chance to pvp because they never tried something different. My suggestion is to disable trapping, which means that you cannot place blocks while you're in combat. This thing will make every map more active and intense on the pvp section.

    Suggestion #3:
    Keyalls & Events.....Every map, especially in SPEEDHCF needs active players and also active events. This means that, every day, the owner should make an announcement about making a keyall or a small event so the server can get enough people to play, have fun, create a better base & be rich, and aswell of course helpout the map to be active. Whatever, Conquest events aren't that active because there are literally easy to cap, if you already camp the war zone before he beginning. So a good idea is to make Citadel or Palace Koths. This is a 15-25 Minutes cap in which all the factions are fighting to cap for insane loot & rewards. This thing will bring alot of people aswell on the HCF community of Coldnetwork and of course helpout the old players to try something new!
     
  2. Kai

    Kai Mini Polarbear
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    2 and 3 Yes, 1... No. As I've said 1000 times you're only thinking about your own power faction. We don't get enough players to do over 5 man factions. And there will always be a couple 7-8 mans camping 1 man factions and people will quit.
     
  3. JstMental

    JstMental New Member

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    number 3 only thanks
     
  4. Christoss

    Christoss New Member

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    Well, Since Coldnetwork is premium you guys should get big hcf ytbers to helpout with that problem of low players..
     
  5. JstMental

    JstMental New Member

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    i dont think trapping is a problem, who is suggesting to remove it is just really good at pvp and not everyone is good. there are trappers on many hcf servers. i dont think it should be removed
     
  6. Kai

    Kai Mini Polarbear
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    Until that happens we arent doing over 5 man factions
     
  7. xEndi

    xEndi Penguin

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    I would love if cold did a duos map. Last time they did it was 2 years ago
     
  8. Zayn

    Zayn Penguin

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    a duos map with 1 ally would be lit , it happend back in 2017 it was a fun and active map and everyone enjoyed it
     
  9. analyser

    analyser VIP
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    No... If you do this, there will be 2 factions with 8 players, they will camp smaller factions which makes the smaller factions leave. That makes the map die out quicker. Also there will be less pvp because ain't no solo finna run into a damned gang rape.

    If you do 8 or 10 mans, there will most likely be 2 factions, yours and ours. Nobody else will stand a chance at capping because there will most likely not be another big faction, as I mentioned earlier. The SpeedHCF maps haven't died once. 20 players at 1pm on a thursday is good. In the weekends and at koth times, there are 50-70 people online. This playercount will drop by 30-50 if you make 8 or 10 mans.

    Yes, but doing this will also make the map less active and die out quicker because no trapper will play. They are all scared and probably gonna shit themselves if they see a player within 100 blocks.

    Yes, though I don't think that daily key alls is a good idea, because then it will basically be kitmap with dtr, make it like on SOTW, after conquest and on Tuesday and Thursday for example.

    This isn't true at all, last Sunday we had 4 factions fighting over conquest. It was close and took 20 minutes. There was a lot of pvp and it was fun. I think there should be a conquest with an @everyone tag on discord so people will join.

    And again, anything over 5 man factions is suicide. 2 factions, yours and ours and we will be the only one playing.
     
  10. scorey

    scorey Administrator
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    +1+1+1+1+1
     
  11. scorey

    scorey Administrator
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    #1: You clearly don't know what powers are and you never played it since power's are not 10 mans, they're 15,20,25,30 ++ mans, map is dying because of yall tryhards who keep on rotating just to be on ftop.

    #2: No that's not true, It's not trappers fault you run in his 2 high base or if you go on his claim, map dies due to you tryhards that keep on rotating people so you constantly have a 5man online and you go camp solo's and duo's to make them quickdrop and rage and that makes them ragequit and maybe even quit.

    #3: last conquest had loads of players there and im talking about like 15+ or maybe even 20 however citadel wouldn't be too bad but palace koths are 6 years old man thats just too old http://prntscr.com/o17rzw and you probably don't know what palace koths are since they were a thing 5-6 years ago, and no there will be 1 faction capping and they will keep on raging due to them being knocked by a solo citadel's and palace koth's are more for POWERS such as 20mans etc since theres loads of teamfights etc.
     
  12. Jimmy

    Jimmy New Member

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    I suggest Nick actually makes a discord poll to see what everyone really wants and not just my factions or the staff team
     
  13. Christoss

    Christoss New Member

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    I'll clearly agree with that
     
  14. scorey

    scorey Administrator
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    hcf gets 30players if not less theres no way theres gonna be 7-8 mans are you crazy this aint djtasty's server that gets 300+ players daily...
     
  15. Jimmy

    Jimmy New Member

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    No reason not to make a discord poll for it right ?
     
  16. scorey

    scorey Administrator
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    how many duo and solo factions have u seen this map? MANY 8 man will just kill it like old days ffs, remember what happend in the old days first day 100players second day boom 7 players
     
  17. Jimmy

    Jimmy New Member

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    I don't think the map size was ever the problem for the playerloss
     
  18. scorey

    scorey Administrator
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  19. Jimmy

    Jimmy New Member

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    The problem is that there is no major youtuber or even partner playing hcf, just look at this hcf map and try to name a player who even has a youtube rank actually playing the map. When there is someone famous or even partly known playing people stick around. You can clearly see that in big hcf servers when the partners switch servers, the old server dies instantly, for example when Mezoid was playing on velt it was the biggest hcf server, now that he moved to viper the server struggles to reach 100. Obviously I am not asking for someone at his size, but some decently big partners would definately bring hcf back to life.
     
  20. scorey

    scorey Administrator
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    then go to other server if this `5mans` aint enough for you?
     
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