Dear Cold-Network, THE RELEASE IS AT 7PM GMT +2 Countdown: Click here for the countdown! As it's taken 1 more week of the prison release I'll tell the ones hyped for it, it was worth it We have tested 99% of this prison and are pretty sure it'll be a smooth release! It's current features: - Upgradable backpacks - AuctionHouse - Hidden blackmarket shop - A few things added to sign shops - Shops for your plot and a combat shop - Casino, /jackpot, /bar, /coinflip and /rps - Rank A-Z + Free, and 50 prestiges - 6 Donator ranks - 4 Crates - KoTH Event (Schedule is 4PM GMT +2, and 7PM GMT+2 every day and one more at 9PM GMT+2 on saturday and sunday) it's inside /warp pvp - Menus for almost everything - A plot world - A free world - Clans, you can create and manage clans on rank E! - mcmmo - Variety of pickaxes and swords spread over crates - /warp pvp - /grinders (warps for mcmmo) - Chat games to unscramble words for a Rare key! - + more! Yours, Nick
Well... if a trailer was made for Prisons it would increase the player count, but I have to say that, I'm not sure if people will play it.
6 Donator Ranks? Man, we don't need ranks on Prison to be honest. If we grind and open a new rank, doesn't that means we get a new kit? Like /kit A/B/C? *Similar to /warp A/B/C* Buying a rank for just some colored name and etc is waste man. The only thing I'm hyped for ^.
Some things crossed my mind today and I thought it would be a good idea to address those things. First of all, you removed the suggestions section and you said you'll be making separate threads whenever you're going to release new stuff in which we can suggest things. That's cool and I understand where you're coming from, but you never made a thread asking for suggestions. You instead made a thread announcing the release of Prison and never even asked for any suggestions. You expect to satisfy the community with new game modes but you never even bother to ask what we want. Until you finally bond with the community, all the game modes will keep on dying out and we've seen this before. I personally love Prison and I've always played it on other servers, but I won't play it on CN. I know it'll be the same prison I played in 2015, so there's no point in playing the same thing I played several years ago. Second of all, making announcement threads is great, but there is a better way to reach everyone. In the admin panel, there is an option called ''Message Users'' and it allows you to send a conversation on the forum to every user. This notifies every user and sends an e-mail to users who haven't been on CN for a long time. This could possibly motivate them again to play. https://gyazo.com/b280ba9450b6f6c5a19bb8b11044cee7 Third of all, you promised to release KitPvP in June, but it's already July and you haven't even mentioned it since June 6th. I believe you could actually get a big boost in popularity if you release KitPvP which is fun to play on, is different from other servers and has original kits. Maybe you're still currently working on it, but I'd still appreciate it if you could at least say something about it.
Agreed No point of adding thing that are not original specially when not listening to what th community wants
he did ask for suggestions at the very bottom of the thread http://prntscr.com/k3qzqr but didn't make a full thread for suggestions
It certainly would have been easier if he released a thread the moment he started working on it. I don't think that asking for suggestions one week before the release will do any good.
I do agree. Even if I seem to bash the server now by agreeing this did happen, and people were on reset and it was a bit stale, like nothing new or interesting. And I know people are tired me saying this, but hey. Just as I got the permission to create the next season for OP-Factions I straight up asked Nick if I can make a thread for suggestions, since imo the community is playing the gamemodes and they have the right to give suggestions or even ask for ideas. Even in discord you can see me replying to people and even asking for their ideas. It's really depends on the players, since they have to like the resets we try to provide.